MBS Core


5.833 STEEM
5.133 SBD
This package contains the scripts and classes I find unmissable in my daily workflow and is thus made available as a separate download to facilitate easier upgrade for past and future projects that make use of them. In time, more code may join the ranks of the core group and will be added to this package if that happens



The MBS Core kit currently contains:

  • mbsStateMachine

    Super simple to use, no matter what project I’m doing I always find a need for this.
    Now also includes mbsStatemachineLeech which allows you to run multiple state machines off of a single state

  • mbsSlider

    Inspector configurable system to define areas to place GUI elements into. Slide content into and out of this area complete with fading in and out.

  • CML

    CML is a custom data storage and retrieval system. To best describe it, think of it as XML, only easier.

    CML also contains a built in save and load system that utilises PlayerPrefs, Resources folders and file paths.

    And finally, CML also allows you to generate variables dynamically at runtime and use them as typed variables. CML is even smart enough to provide default values for when you use a variable that doesn’t exist thereby preventing runtime errors and allowing you to save less data to disc.

  • GUIX

    Make your GUI code work on any screen size

  • PleaseWait

    Display a rotating spinner in the center of the screen. 0 configuration, 1 line of code

  • StatusMessage

    Show messages on screen at runtime. 0 configuration, 1 line of code

  • Notifications

    Ever needed to show an achievement? Something being unlocked? An award of some kind? Heck, even an error or hint… Whatever the occasion now you can show them an image with a message and a header, all using the new UnityUI and it comes complete with queuing.

  • Encoder

    Add MD5 and BASE64 en/decoding to your project. 1 line of code to encode or decode a string


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