There really isn’t much else to say… The kit was made to be simple and do a few things but do them as simply and efficiently as possible:
If you position it so it neatly covers the screen it becomes the ideal 2D replacement for the device’s native keyboard. Alternatively you can place it in a more “interactive” or at least a more interesting position in your scene and use it as an interactive terminal on a space station, a combination lock on a lab door or whatever else your imagination can conjure up.
As you can imagine, this keyboard is perfectly suited for VR use! All you need is a custom Raycaster such as those provided by Oculus SDK or the Curved UI asset (for example).
See below for some examples…
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