General
Site wide and uncategorized configuration
Select Game
Select the game to configure in the next two steps
Game Security String
Set this value here then copy it into your game (In Unity, to the login prefab. In Unreal this goes in the project settings). This is used to create a hash to validate the origin of data being received. It is optional but highly recommended you set this value. Do NOT use any of the characters listed underneath the field!
Allow Account Creation
Should your game be allowed to create new user accounts when the security setting is not checked?
From here you can elect to kick a person from your game for a period of time or permanently ban the player from accessing the game ever again. You have the option to reverse either option after it is set.
NOTE: This setting will prevent them from logging in but won’t actually log them out. You still need to manually log a player out of their account via calling the provided LogOut() function inside the game or via some other means of your own
Product description template
You have the option of defining a skeleton page that will generate product pages for you so you don’t have to design and link multiple game pages (one for each game you add to your site). If you created such a skeleton page, enter it’s absolute URL here so the system knows what page to load when it’s required
WebGL folder
This needs to be your domain’s absolute path followed by “/BUILDS/”. For example: https://www.mysite.com/BUILDS/
This folder is for Unity WebGL builds. Games can be uploaded here and then displayed on your WordPress site wherever you want them
WebGL placeholder graphic
When loading a Unity WebGL game on your website you have the option of loading it immediately for faster appearance on the page or showing a placeholder graphic first and thus saving visitor’s bandwidth. They need to then first click on that image before the web player will load. Specify the path to such an image here (if needed)